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For people looking to advance their skills in scratch and add gravity and jumping to your 2d game Broadcast message spawning more and more clones each time, how to fix asked 1 year, 6 months ago modified 1 year, 4 months ago viewed 1k times Simple to use and easily optimizable
The scratch image is the most minimal image in docker Top, bottom, left or right edge of scene)? This is the base ancestor for all other images
The scratch image is actually empty
It doesn't contain any folders/files The scratch image is mostly used for building other base images For instance, the debian image is built from scratch as such From scratch add rootfs.tar.xz / cmd [bash] the rootfs.tar.xz contains all the files.
2 i am trying to make a game on scratch that will use a feature to generate a special code, and when that code is input into a certain area it will load the stats that were there when the code was generated Except i don't know how to make it and i couldn't find a clear answer for how to make it I would prefer that the solution be: But when i create a variable (i've used scratch 2 and 3) i get but i would like to get is this
I just watch a youtube tutorial in which was told that for cloud to work you have to be a scratcher for at least 3 month (i have an account for 4 months now)
So what do i have to do to get the cloud checkbox? I need help with a scratch algorithm that increments its step by 1 each time, first it takes 1 step, then 2 steps, then 3 steps and last 4 steps You have commands like step forward 1 time, repeat 2. This simple shooter game is supposed to result in the sprite shattering and disappearing when hit
It will work maybe 40% of the time Here's the link to the project and the relevant code block 30 you need to add a shell to your empty base image (scratch) in order to attach to it Right now, your image only include an executable, which is not enough
I've been trying to make a button on scratch where if you press it once, it takes you to the help screen and if you press it again, it takes you back to the main menu
If anyone knows how to do this, In scratch, there is a condition in the sensing category called touching, that can have edge as a parameter Given that the condition returns true, how can i tell which edge was touched (i.e
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